
A 2-player competitive game with a MIDI keyboard controller
Project Overview
A capstone project that was selected to enter the final academic showcase
ROLE
3D Artist
Game Designer
PLATFORM
MIDI Keyboard
Multi-Screen Display
Maya
Unity
PERIOD
2 Weeks
RESULT
Fall Final Festival
Voted top 3 best created project
CONCEPT
Our team of engineers, a sound designer, and 3D designers set out to create a visually engaging, high-energy game that would immediately grab our classmates’ attention.
We were inspired by videos of people chaotically wrecking havoc on pianos and MIDI keyboards, so we decided to turn the keyboard itself into the game controller. The result is an intense, arcade-style experience where your physical keyboard smashing directly drives the action on screen.
Experiential Design Sketch


We wanted the game to be easy to pick up and play, with virtually no learning curve. There are no complicated controls to memorize—just jump in, hit the keys, react to the chaos, and have fun. The physicality of the keyboard makes every interaction feel energetic and playful, turning something as simple as mashing keys into the heart of the gameplay. :::
Game Arena Design


The game is set in a dark world full of evil and you are trapped under this arena with another player. You only have the option to play this competition — or to face doom.

3D MODELING
DESIGN BREAKDOWN
STADIUM

GAME ARENA

COMPETITIVE MODE
HELL SERPENT
After three intense rounds, a winner is finally crowned—or so you think.
From the darkness below, a giant hell serpent emerges. It has been watching the entire game from the shadows, waiting for the perfect moment to strike. Suddenly, the competition is over: the serpent consumes both players, forcing them to put aside their rivalry and work together.
The game transforms from a competitive showdown into a desperate cooperative fight for survival. Now, there’s only one way out: defeat the serpent together, or face doom together.
THE SWITCH TO COOPERATIVE MODE
FALL FESTIVAL SHOWCASE